Virtual ascendance : video games and the remaking of reality
(Book)

Book Cover
Average Rating
Published
Lanham : Rowman & Littlefield Publishers, Inc., [2013].
ISBN
9781442216945, 1442216948, 9781442216952, 1442216956
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Copies

LocationCall NumberStatus
Eisenhower Public Library District - Stacks794.8 GRIOn Shelf
Prairie State College - StacksGV1469.3 .G74 2013On Shelf

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Published
Lanham : Rowman & Littlefield Publishers, Inc., [2013].
Format
Book
Physical Desc
xv, 217 pages ; 24 cm
Language
English
ISBN
9781442216945, 1442216948, 9781442216952, 1442216956

Notes

Bibliography
Includes bibliographical references and index.
Description
"From school lunchrooms to the White House press room, video games are an integral part of our popular culture, and the industry behind them touches all aspects of our lives, gamer and non-gamer alike. Business and entertainment, health and medicine, politics and war, social interaction and education, all fall under its influence. This book tells the story of a formerly fringe enterprise that, when few were paying attention, exploded into a multi-billion dollar industry affecting the very way we live. The author paints a thorough and vivid picture of the video game industry, illuminating the various, and often bizarre, ways it is changing how we work, play and live. He brings readers along on his own journey of discovery, from the back room of a small Irish pub where members of the second-largest industry enclave meet each month, to a university clinic where the Wii is being used to treat Parkinson's sufferers, and everywhere in between. The book is more than just a story about video games, though. It is the story of an awakening, of a realization that a childhood pastime has exploded into a thriving enterprise, one rooted in entertainment but whose tendrils reach into virtually all aspects of life and society."--Publisher information.

Citations

APA Citation, 7th Edition (style guide)

Griffiths, D. C. (2013). Virtual ascendance: video games and the remaking of reality . Rowman & Littlefield Publishers, Inc..

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Griffiths, Devin C. 2013. Virtual Ascendance: Video Games and the Remaking of Reality. Rowman & Littlefield Publishers, Inc.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Griffiths, Devin C. Virtual Ascendance: Video Games and the Remaking of Reality Rowman & Littlefield Publishers, Inc, 2013.

MLA Citation, 9th Edition (style guide)

Griffiths, Devin C. Virtual Ascendance: Video Games and the Remaking of Reality Rowman & Littlefield Publishers, Inc., 2013.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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