Reality is broken : why games make us better and how they can change the world
(Book)

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Published
New York : Penguin Press, 2011.
ISBN
9781594202858, 1594202850
Status
Villa Park Public Library - Nonfiction
306.487 MCG
1 available

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Villa Park Public Library - Nonfiction306.487 MCGOn Shelf
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Frankfort Public Library District - StacksSOCIAL SCIENCE MEDIA STUDIES McGonigalOn Shelf
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More Details

Published
New York : Penguin Press, 2011.
Format
Book
Physical Desc
388 pages : illustrations ; 25 cm
Language
English
ISBN
9781594202858, 1594202850

Notes

Bibliography
Includes bibliographical references and index.
Description
Visionary game designer Jane McGonigal shows how we can harness the power of computer games to solve real-world problems and boost global happiness, since her research suggests that gamers are expert problem solvers and collaborators because they regularly cooperate with other players to overcome daunting virtual challenges.

Citations

APA Citation, 7th Edition (style guide)

McGonigal, J. (2011). Reality is broken: why games make us better and how they can change the world . Penguin Press.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

McGonigal, Jane. 2011. Reality Is Broken: Why Games Make Us Better and How They Can Change the World. Penguin Press.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

McGonigal, Jane. Reality Is Broken: Why Games Make Us Better and How They Can Change the World Penguin Press, 2011.

MLA Citation, 9th Edition (style guide)

McGonigal, Jane. Reality Is Broken: Why Games Make Us Better and How They Can Change the World Penguin Press, 2011.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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