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A realm aside from our own is the center of the realities, home to every spectrum of magic. From the beautiful to the terrible, it was all held in delicate balance by the Eternal Emperor and his children. For ten thousand years, the empire was the bastion that protected the sentient races from the darkness, but the revolution changed all that . . .
Jax's a pretty regular guy, has a job he tolerates, a girl he kinda, sorta loves . . . and he fights...
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A realm aside from our own. The center of the realities. Home to every spectrum of magic.
From the beautiful to the terrible, it was all held in delicate balance by the Eternal Emperor and his immortal children. For 10,000 years, the empire was the bastion that protected the sentient races from the darkness, but the revolution, and the War of the Gods has changed all that . . .
Jax seems like a regular guy, except that he fights creatures from a...
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New companions, new threats, and at last a real home. Jax has a chance to turn his territory into more than a relic, buried deep in the forest. War is on the horizon . . .
Things are looking up for Jax, more or less. He's met the girl (Wisp) of his dreams, got some new friends (the kind he'd fought with and alongside in his gaming), and even managed to start a war . . .
Okay, that last bit might not have been the wisest thing he's ever done, but...
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With the God of Death out for his life, Jax has a choice to make, and it's time for the brothers to face each other . . .
Nimon, The God of Death, has named Jax and all who follow him "Apostate" decreeing their death and has dispatched his Dark Legion, the Imperial Legion's antithesis, to see the job done once and for all.
Hundreds march on the Great Tower, the seat of Jax's power and home to his resurgent Empire. Unbeknownst to Nimon, Jax and the...
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Jax survived the Smugglers Path, as did most of his party, but he's suffered losses, found out just how far he's willing to go for Oracle, and seen his own darker side . . . as have his followers.
The City of Himnel crawls with depravity, violence, and backstabbing, and if Jax wants to keep his people, supply his growing war-machine, and have any kind of a chance at survival, he needs to not only survive there, he needs to rob it blind!
Jax's simple,...
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The War of the Gods has stalled while both sides recover, borders have been established, and a form of uneasy peace descends on the Imperial Territory of Dravith . . .
It should be a time of consolidation, of rest and giving the survivors the chance to rearm and train.
But life rarely goes as Jax expects.
New and old enemies are on the horizon, the land itself is disturbed, and worst of all, the Gods are not all he believed they are . . .
The...
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The brothers are united, but storm clouds gather on the horizon. War has come to Dravith.
The Dark Legion have been beaten back, and for the first time, the brothers are allied against the savagery that the UnderVerse has thrown at them, but the storm clouds of war are gathering, and not everyone will see the sun rise again.
Jax has one chance to keep his people safe from the storm and the war that's building on the horizon, but it'll take balls...
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Jax and his people have raided the City of Fallen Souls, but just because you've grabbed the loot, doesn't mean you're home free . . .
Once again, Jax has found himself in the thick of it. His party needs to escape, make changes and improve on the incomplete and barely manned ships they stole. With the city, not to mention the Dark Legion, gearing for war, he has only one choice available.
Landfall.
Jax and his people must take the risk of landing...
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