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64) Coding 1, 2, 3
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"How does a computer know what to do? Code! What is code, and what happens when there's a bug in it? Let's find out!"--Back cover.
65) Code confusion!
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"Professor Chip helps the class at Code Academy understand that computers communicate in a language that kids can learn. Simple sentences and easy-to-understand examples make learning binary code understandable and fun"--
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Control structures determine how a computer program responds to a key press, mouse click, loop of instructions, or Boolean logic. Away from a computer, these structures can be seen in how people follow instructions and how they decide whether or not to carry out tasks. This book provides young readers with examples of control structures in everyday life while explaining the basics of control in computer programming.
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"It's time to clean Adi's room! If only a computer could do it for her! That gives Adi and her best friend Gabi an idea-think like a coder! These scientific thinkers put on their computer coding caps and make cleaning up a snap by sorting with variables!"--
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"Gabi's garden needs some help. Where to begin? Gabi and her best friend Adi use if/then statements to decide what to plant, what to water, and what to pick! These scientific thinkers find ways every day to use computer coding concepts to make work and play more fun!"--
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"Find out how to use the Mindstorms brick and display, and learn how to have a robot tell light from dark and to sense touch."--
This book shows you how to use sensors in your Mindstorms projects. Hixon covers the color sensor, touch sensor, ultrasonic sensor, and infrared sensor. Because they work in different ways, they are used for different purposes.
71) Coding creations
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Develop your own coding creations using MIT's Scratch program. Try your hand at animation. Experiment with sounds and music. Learn how to make the computer draw. Create interactive games to play. The possibilities are endless!
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Though Python takes its name from the comical British television series Monty Python's Flying Circus, the coding language is seriously powerful. Guido van Rossum, the programmer who wrote Python, was motivated to create a coding language that is intuitive and easy to understand. This book traces how van Rossum achieved his goal and how both novice programmers and experts use Python to create apps like Instagram and Pinterest and to achieve other objectives....
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"The first Lego Mindstorms sets were released in the early 1990s. Since then, Legos line of buildable, programmable robots has become a sensation with budding coders all over the world. More than just toy building blocks, Lego Mindstorms sets allow users to familiarize themselves with manipulating and customizing computer hardware and software. In this volume, readers will learn what it takes to be a Mindstorms builder and programmer!"--Provided by...
78) Programming
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A handbook for earning the Boy Scout merit badge in computer programming. Includes sample programs, information on codes, history of programming languages, intellectual property, safety, and programming terms.
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"Coding is becoming increasingly valuable as our world continues to go digital. This stimulating title will help readers learn a fun way to jumpstart their coding abilities: Lego Mindstorms! The Lego Mindstorms program allows kids to learn coding by programming a robot that has its own personality and traits. This book includes visuals and eye-catching photos, in addition to carefully crafted sidebars, captions, and a graphic organizer, that all explain...
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In computer science, variables are the system for storing, labeling, and retrieving information programmatically. Where information is stored and how it is labeled is important. These distinctions determine which actions can be taken with the information, such as changing the color of text or retouching an image. This book demonstrates how we organize information and objects in our daily lives and how these real-world examples can shed light on how...
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