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In computer science, variables are the system for storing, labeling, and retrieving information programmatically. Where information is stored and how it is labeled is important. These distinctions determine which actions can be taken with the information, such as changing the color of text or retouching an image. This book demonstrates how we organize information and objects in our daily lives and how these real-world examples can shed light on how...
82) Programming
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A handbook for earning the Boy Scout merit badge in computer programming. Includes sample programs, information on codes, history of programming languages, intellectual property, safety, and programming terms.
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With this title, young makers will learn how to get inspired, problem-solve, and collaborate with others as they take on four coding and strategy challenges, including creating their own secret code and designing a board game. Like a real coder and strategist, they ll have to meet demands while staying within limits. Aligned to Common Core Standards and correlated to state standards. Super Sandcastle is an imprint of Abdo Publishing, a division of...
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"Find out how to use the Mindstorms brick and display, and learn how a robot can tell light from dark and sense touch.--
This book focuses on the EV3 programmable brick, which is used to create robots far more complex than the ones in previous books. Hixon covers the value-- and problems-- of loops in programming, and looks at some icons in the EV3 software than you can use to accomplish more complex things with your robots.
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"As technology continues to evolve at a rapid pace, coding is increasingly becoming an invaluable skill for young learners. Scratch, which is the world's largest free coding community for kids, is designed to help students learn coding through fun activities such as making games and digital stories. This stimulating title features approachable text which explains how Scratch teaches coding by allowing users to drag and drop vibrant blocks to create...
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Do programmers think differently than non-programmers? How do programmers approach problems and create solutions? This book explores several attributes of thinking used by programmers. Important STEM concepts are incorporated into the text to give readers an understanding of how STEM fits into the everyday work of a programmer. Readers will enjoy a glimpse inside the minds of some of the most creative minds in the computer world. Photographs and sidebars...
88) Loopy logic!
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"The Code Academy class puts their robot classmate, Ro-Bud, to work tidying up the classroom. But their instructions to Ro-Bud don't get the job done. They must figure out the problem by making flow diagrams that use logic to help Ro-bud make decisions about what to do. A simple activity helps readers see how their own daily routines involve making decisions using logic."--
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"Ruby is a computer programming language that is in high demand, and is luckily designed to be fairly easy to use and learn! In fact, it has even been described as learning to code "in English." This engaging title introduces readers to this valuable coding language and how it is more approachable by using blocks of text that are primarily plain English. This volume also features carefully crafted text for middle elementary readers, supplemented with...
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Words are powerful things even in code! In this engaging book, readers will learn the fundamental principles of repetition and looping. They ll look at how language handles different ways of repeating code, including while, for, repeat, and until clauses. They ll explore key concepts such as functions, subroutines, and nested loops. Puzzles and games create a fun, interactive learning experience, and friendly robot illustrations engage both budding...
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Computers communicate differently than people. Coders write algorithms in different computer languages that give computers clear instructions on how to work. This book explores the first computer communications and how coding works. Readers will learn about binary, the 0s and 1s that make up the base of all computer programming, as well as how coders find problems and fix mistakes. Perfect for the young coding enthusiast and the beginner, this book...
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In The Unofficial Guide to Coding with Minecraft, you can walk through a sunflower field, create a sheep pen, get hopping with rabbits, and farm your own field. Easy-to-follow, step-by-step instructions will guide you through coding these fantastic projects. Once you've got the hang of it, there are different challenges you can choose to really test you coding skills and troubleshooting hints to help if you need them.
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"Simulations help people understand large, complex problems using smaller, simpler models. This book delves into the history and thinking behind simulations. Readers will learn about Georg Leopold von Reiswitz's development of a Kriegsspiel for military training, and other major developments. This volume also gives examples of ways that simulations can be useful, and discusses data sources. A concluding simple simulation will round out the learning...
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"All you need to get started is a computer and this programming guide, a book that's just right for beginners of any age to develop real coding skills. Follow the step-by-step instructions through six exciting missions and you will learn HTML, CSS, and JavaScript. Once you've helped secure the infamous Monk Diamond, continue to improve and test your expertise by coding your own projects and accomplishing your own daring missions!"--Dust jacket.
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"The key concepts of coding and computer science easily digested and summarized, with critical ideas clearly explained, doodles that illuminate tricky concepts, and quizzes to recap it all. Kids will explore the concepts of computer science, learn how websites are designed and created, and understand the fundamentals of coding with Scratch, Python, HTML, and CSS. Written by Grant Smith, a computer science education expert -- and vetted by an award-winning...
96) Perfect program!
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"After receiving an electric shock, the Code Academy kids' robot classmate, Ro-Bud, has forgotten all of her programming. Professor Chip and the class must learn how programming and operating systems work in order to get their trusty friend back in working order. With easy-to-understand examples and simple terms, readers will learn how computers operate as well as how they use hardware and software to do work"--
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This title introduces the concept of "if this, then that" in coding by using relatable real-world examples. Vivid photographs and easy-to-read text aid comprehension for early readers. Features include an infographic, fun facts, Making Connections questions, a glossary, and an index. QR Codes in the book give readers access to book-specific resources to further their learning.
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This title introduces the concepts of algorithms and sequencing in coding by using relatable real-world examples in the reader's everyday life. Vivid photographs and easy-to-read text aid comprehension for early readers. Features include an infographic, fun facts, Making Connections questions, a glossary, and an index. QR Codes in the book give readers access to book-specific resources to further their learning.
100) Hack attack!
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"When their robot classmate, Ro-Bud, gets a computer virus, the Code Academy gang is determined to help her. Along the way, they learn what a virus is, and how "hackers" break into computers to steal information or cause damage. This easy-to-follow book simplifies computer concepts to help readers learn why it's important to keep passwords secret to protect computers"--
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